![]() ![]() This will be the team’s first RPG and first game without cars, so it will certainly be interesting to see how it turns out. Oddly enough, Fable is being developed by Playground Games, best known for working on the Forza Horizon series. How does the Fable reboot connect to the previous games?īeautiful shot of castle in the Fable trailer. Yes, Fable will be available on Xbox Game Pass! According to the description on the Fable trailer, the new game will launch on Game Pass, which means that Xbox Series X|S owners who also subscribe to the service will be able to play it at no additional cost. "Not all stories have happy endings," he says. It's currently unknown if Callow will portray a character in the full game or if his involvement is a one-off for the trailer. Callow is known for his role as Gareth in the original Four Weddings and a Funeral. The central building looks somewhat similar to Fable 2's Fairfax Castle, but it isn't said where this kingdom is located or if we're even in Albion.Īccording to Fable's creative director, British actor, Simon Callow provided the narrator's voice in the trailer. Afterward, we're shown an unnamed kingdom. The fairy is eaten by a toad, which is a great example of Fable's classic cheeky humor. The lengthy article, which can be read in full here, touches on the history of the studio, the closure, and the team’s attempt to save Lionhead.In the trailer, a fairy flies through Fable's verdant forests, showcasing the brilliantly detailed graphics. I was like, ‘Man, this is going to be fucking brilliant, and everybody was really into it.” “And because it was R-rated it would have the prostitutes and the humor. “And that was going to be Fable 4, and it would be darker and grittier,” McCormack said. Hyde and Jack the Ripper into “this kind of weird fucked up London environment.” The goal was to “hit the late Victorian proper far out Jules Verne shit,” McCormack said, putting characters like Dr. Sources confirmed earlier reports that the team had attempted to save Fable Legends in what was called “Project Phoenix” – an attempt to ship the game and continue development as a new studio that would license from Microsoft – but they ran out of time.Īlso detailed was a rejected pitch by Lionhead’s John McCormack for Fable 4 – a game that would push the series into the “technological, industrial age, with tram cars and flying machines.” The team’s “doomsday scenario,” according to the source, was that Fable Legends would be canceled and the assets would be used towards Fable 4. The source claimed that the game they wanted to make was the game “everyone wanted to play” – Fable 4. “Very few people wanted to make Fable: The Journey and almost nobody wanted to work on Fable Legends.” “The biggest stab in the heart though was that for roughly six years the studio had pretty much been tasked to develop games that Microsoft wanted us to make to show off tech,” the source continued. It felt as that because Microsoft hadn’t had the best year with their games that we took the brunt of the attack, rather than a big studio such as 343.” “The biggest shock was the closing of the studio though. We never really expected Legends to last a long time, but we never expected them to cancel it,” the source said. “People were happy that Legends was coming to a close. Sources told Eurogamer that the game was “technically finished” and that morale was “actually quite high again.” In an in depth article over at Eurogamer, sources from Lionhead confirmed the report and spoke of the cancelation of Fable Legends, the studio’s closure, and the hopes the team had, both prior to the announcement and during the attempts to save the studio. Yesterday, a report from Kotaku UK stated that multiple buyers were interested in acquiring the studio, but the deals didn’t move forward because Microsoft didn’t want to part with the Fable IP. Fable Legends went offline forever on April 13, and Lionhead shut its doors on April 29. In March, Microsoft announced that it was “in discussions” to close Fable developer Lionhead Studios and that development on Fable Legends was canceled. “Almost nobody wanted to work on Fable Legends.” ![]()
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